package Content;

import Enums.TileShape;
import Enums.TileType;

public class TileGhost {

	private TileType type;
	private TileShape shape;
	
	public TileGhost(TileType _type, TileShape _shape) {
		type = _type;
		shape = _shape;
	}
	
	public TileType getType() {
		return type;
	}

	public TileShape getShape() {
		return shape;
	}
	
}

